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Using Ptex for Texturing and Look Dev in Mudbox and RenderMan RIS

Автор: Romanpower » 27 октября 2015

Using Ptex for Texturing and Look Dev in Mudbox and RenderMan RIS
Using Ptex for Texturing and Look Dev in Mudbox and RenderMan RIS



In this Mudbox and RenderMan tutorial, we'll cover the principles of texturing using Ptex for look dev.
We'll focus on the workflow to create textures with the right resolution and export them to Maya. Then we're going to do the look development of our tram using RenderMan RIS and its powerful LM materials.
By the end of this Mudbox and RenderMan training, you'll have a better understanding of Ptex texturing and it's workflow between Maya, Mudbox and RenderMan 19.

Download Links

Rapidgator


http://rapidgator.net/file/e4a2ddd02aacf006e276f1ba57a609c8/uypbt.U.P.f.T.a.L.D.i.M.a.RM.RIS.part1.rar.html
http://rapidgator.net/file/a59307c82660c5fcc70c8de44b11882e/uypbt.U.P.f.T.a.L.D.i.M.a.RM.RIS.part2.rar.html
http://rapidgator.net/file/6c726ac91a2051fe74601eb21674d83a/uypbt.U.P.f.T.a.L.D.i.M.a.RM.RIS.part3.rar.html
http://rapidgator.net/file/6bebb90b7a96f8b6f42e028f49fa34d2/uypbt.U.P.f.T.a.L.D.i.M.a.RM.RIS.part4.rar.html





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