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Creating Assets in Blender

Автор: Bo0mB0om » 15 сентября 2016
Creating Assets in Blender

Pluralsight - Creating Assets in Blender
Duration: 3h 7m | Video: h264, yuv420p, 1280x720 | Audio: aac, 44100 Hz, 2 ch | 971 MB
Genre: eLearning | Language: English | Project Files Included

Learn how to take an asset from start to finish in this powerful open source software. In this course, Creating Assets in Blender, you'll learn about the asset creation pipeline in Blender. First, you'll begin by constructing the 3D Model utilizing Blender's many modeling tools. Then, you'll move on to UV Unwrapping so you can apply textures, and add Normal Maps and Displacement Maps to the asset so you can achieve even more detail in the mesh without having to do any extra modeling. Finally, you'll create realistic materials for the asset including plastic, paper, and a cola liquid. By the end of this course, you'll have a strong grasp of the entire asset creation pipeline in Blender and you'll be able to apply your skills when working on your own projects.
Software required: Blender v2.77.

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