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SwiftCapture 1.0 (Mac OSX)

Автор: voska89 » 11 сентября 2015

Use any Mac-compatible video input
SwiftCapture supports any video input device that works on a Mac, including built-in FaceTime and iSight cameras, USB webcams and the popular Blackmagic range of devices for analog, HDMI and SDI input.

Effortless capture
With SwiftCapture it's extremely easy to record a movie or save an image from the live video stream. As well as simple one-click commands to start and stop captures, you can drag-and-drop directly from the SwiftCapture video window to any other application that deals with images, such as Pages, Microsoft Word, or the Finder.

Timelapse capture
Easily create faster-than-real-time movies of slow processes, such as blooming flowers or weather movements.

Stop-motion capture
Create animations by building up your movie frame by frame. Onion skinning allows you to accurately adjust the movement of your models, while frame averaging gives you the clearest images possible. Whether you are a hobbyist or a professional animator, SwiftCapture's stop-motion features will give you excellent results.

Highly-compatible file formats
SwiftCapture produces standard MOV and MP4 files (which are QuickTime Movie files with H.264 video encoding and AAC audio encoding). These files are efficient and high quality, and perfect for a variety of uses such as archiving, importing into editing software such as Final Cut Pro or publishing on the web.

High performance, hardware accelerated
Most modern Macs feature built-in video encoding hardware, and SwiftCapture takes advantage of this to produce high-frame-rate, high-quality video with low usage of the Mac's main processor. This, coupled with OpenGL video display and efficient multi-threaded code, means that there is a lot of power under the hood to easily cope with the most demanding capture tasks.

Image adjustment controls
All basic image adjustment are available - brightness, contrast, saturation and sharpness - to give you the best-looking images.

AppleScript control
If you need to automate video or image capture, you can use AppleScript to issue simple commands to control SwiftCapture.

Requirements: Intel OS X 10.7 or later Video input device (e.g., built-in camera, USB camera or Blackmagic device)
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SwiftCapture 1.0 (Mac OSX)
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