Windows 7 » Программы » Solid Angle Houdini To Arnold v1.9.1 for Houdini (Win/Mac/Linux)

Solid Angle Houdini To Arnold v1.9.1 for Houdini (Win/Mac/Linux)

Автор: voska89 » 11 декабря 2015

* All Arnold cameras (perspective, orthographic, spherical, fisheye) with depth of field and advanced shutter controls.
* All Arnold lights (point, distant, spot, quad, disk, cylinder, skydome, mesh) with light filters and accurate viewport representation.
* Custom Arnold shading network context with a comprehensive list of 106 shaders and utilities.
* Atmospheric and background effects.
* Volume rendering with support for OpenVDB and particles.
* Polymeshes, curves, points with support for displacement and bump mapping and subdivision.
* Procedurals, with sample Alembic and mandelbulb implementations.
* Accurate motion blur (transform, deform, velocity, acceleration), overridable per object.
* Geometry attributes translation as user data.
* Optional Arnold properties for objects and cameras.
* Render to AOVs, in single or separate files.
* Support all Houdini rendering contexts (render region, mplay, render viewer, render COP, batch), with support for AOVs and clickable buckets.
* Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
* Instancing.
* Multi-camera renders.
* DeepEXR support.

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