formZ 8.5 Pro highly interactive graphic interface with associated multiple windows, tear off tool palettes, virtually unlimited and selectively applied Undo/Redo operations, customizable key shortcuts for all the operations, simultaneously available prepick and postpick modes, and integrated 2D/3D operations allows you to work in either 2D or directly in 3D space.
formZ pro is a powerful 3D design application featuring a variety of modeling personalities and tools with an easy to use interface to express and communicate your imagination. It is based on advanced 3D solid and surface modeling methods that maintain accurate representations as you progress from design to visualization, layout, animation and fabrication.
formZ pro includes all of the features found in formZ Jr plus many advanced modeling tools, STEP and IGES translators, animation, layout, network rendering and interface customization.
formZ pro 8 is the latest version that introduces subdivision modeling as yet another modeling personality that enables the quick design and exploration of organic forms that originate from basic shapes. These forms are easily manipulated using a suite of subdivision tools that empower this new personality.
A full set of primitives can be generated through graphic or numeric input. Also dynamically generated 3D solids and 2D shapes include rectangles, n-sided polygons, patterned polygons, circles, ellipses, arcs, free hand line drawings, a variety of splines, and double ("wall") lines.
Spherical objects, that include the complete set of Platonic solids, soccer balls, and lathed and geodesic spheres, can be generated both interactively and through numeric input, and can also be scaled and stretched. A special type of spherical objects, metaballs, can also be generated and blended to form highly organic shapes.
Terrain models can be generated as true 3D solids, trimmed to the shape of a site, from 2D contour lines. The four available types, mesh, triangulated mesh, stepped, and triangulated contour models, can be freely combined to model rivers, roads, flat areas, and a variety of other topographies.
Objects can be meshed at any level of resolution. Meshes can be moved symmetrically according to a predefined profile, or they can be disturbed randomly or according to a mathematical formula, such as a wave. Also, deformation operations can be applied to bend and twist meshed objects. Image based displacements can be used to imprint a shape on both flat and already meshed surfaces.
Advanced rounding can be applied to both facetted and smooth parametric objects. It can be applied to vertices, edges, or both vertices and edges, including concave vertices and sequences of edges called stitches. Surfaces can also be smoothly blended or fillets can be applied to their lines of intersection. Draft angles can also be applied to surfaces of solids, to facilitate molding operations.OS
- MacOSX 10.7 or Later
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