Exciting news for fans of GPU rendering: the Indigo 4 public beta is out! After a long development period a first beta of Indigo 4 is ready to make some amazing images at blazing speeds, using all your OpenCL devices - NVIDIA, AMD and Intel GPUs are all welcome to the rendering party.
In addition to the new pure GPU rendering, there are some other new features: * General optimisations and rendering speedups: * Most scenes should render faster on the CPU. * MLT should be a lot faster for simple scenes now. * OpenGL viewport is a lot faster * Sped up rendering double-sided thin material a lot. * Optimised object tree building * Rewrote much of Indigo's subdivision and displacement * New image saving options. (check out the 'Image Saving' tab in the options dialog) * Added pixel info picker to toolbar * Added a detachable material preview widget * Oren-Nayar: Added new implementation of the more accurate model, replacing the 'qualitative' model that was being used before. * Added measured BRDF support * Added Fast-SSS material