Design everything with Framer
You need the potential to design something completely new. Framer is a design tool that uses code to make anything possible. Pioneer new patterns and groundbreaking designs. Find the best solution, not just the expected one.Why write code?
Learning to code allows you to explore every creative concept-not just replicate patterns. Code isn't just for engineers. If you give it a try, we think you'll agree code is one of the most powerful tools a designer can have.Design for any device
Design for iOS, Android, Mac OS, Windows and Web. Framer has you covered for any platform you need. Choose from over 18 devices in a ton of colors from Apple, Google and HTC, Microsoft and Samsung.Set your creativity loose
Framer does a lot more than transitions or quick animations. Design using real data. Build real interfaces with customizable components. Test and validate all of your creative concepts.Framer fits your design process
Import graphics directly from Sketch or Photoshop. Need to change something? Simply re-import. And when you're done, gather feedback by sharing your work on a mobile device.Motion
Fine tune every animation until your layers move in harmony.Touch
Set up drag, scroll or page gestures with components.Depth
Respond to orientation changes and tilt layers in 3D space.Input
Capture keyboard input to test and work with actual user data.Data
Pull in profile photos or user names-anything with an API.Adaptive
Make responsive prototypes that adapt to user interaction.Import
Turn your static designs into a working prototype.Preview
Preview on any device with a browser, using MirrorPresent
Present in full-screen, for a focused experience.Share
Quickly share a URL for hassle-free user testing.What's new in 68:
A preloader for images and media before displaying the design.
Hints to indicate interactive areas.
Sharing Component that displays project information when shared.
Animation option for looping: looping: true.
Animation option to run instantly: instant: true.
A Framer.Info snippet in a fold by default for new projects.
Automatic snapshot creation to give a rich project sharing preview.
Option to place snippets in folders for better organization.
A warning when sharing projects with long filenames.
Point conversion APIs between Layer, Canvas and Screen.
Cursor images to be overridable. Find the images in framer/images/.
Gesture event points to be screen based.
Image scaling in Chrome on retina devices.
Devices on Chrome to use .webp compression for faster loading.
SliderComponent to work vertically.
midX and midY to return x and y when there's no width or height.
ScrollComponent naming in layer panel.
layer.copy now also copy over layer styles.
Snippet organisation, naming and content.
Snippet editability with a shortcut (Hold Option when opening).
Sharing by increasing the maximum file size to 32MB.
The looks for errors that occur in external scripts.
URLs to be clickable when holding down CMD.
An issue where EdgeSwipe gestures didn't work.
An issue with Framer.Defaults not being saved.
An issue where Layer names would differ in the browser.
A reference error introduced when working with States.
BackgroundLayer as Screen.backgroundColor is preferred.Requirements:
OS X version: 10.10 or higherHome Page
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